A-Men (First Impressions)

A-Men is a “classic” puzzle-platformer with a militaristic theme to it. It’s kind of like Lemmings, in a way. Oh, and the game is hard. Really, really hard.

The game opens with a rather generic intro, nothing too exciting. You’re then promptly dropped into a series of vividly colored levels. The graphics are truly awesome, nothing to complain about. Basically, each level consists of you solving simple puzzles to eliminate enemy “toy”¬†soldiers (they’re actually robots, produced by a factory that the main characters had blown up). Upon removing enough enemy soldiers from the level, a helicopter will come down to extract you from the level.

The gameplay is fairly simple, but can get a bit difficult at parts. The difficulty curve is nothing to be worried about, it’s near-perfect. No complaints there. The story in the game is told by way of cutscenes in-between the various levels (there are multiple worlds too, think Super Mario). These cutscenes are rather cheesy, but amusing nonetheless. I can’t really recommend the game though. It’s just a tad boring. There’s certainly an audience for it, but definitely not me.